
Rhys Shurey
Issue #75
Game: SCAB
Trade: Narrative Design & Storytelling
I am a transfemme narrative game designer based in Berlin who specialises in telling intriguing, character-driven narratives. Inspired by many mediums, I love to collaborate with and dabble in multiple disciplines to deliver compelling storytelling. Every element of a game world from sound, to art direction, to core mechanics like the feeling of traversing space communicates something unique to the player about the world, their role, and what they should expect. I am especially interested in working on projects that play with those expectations, surprising and hopefully delighting those who step into the digital worlds I help create and giving them an experience that enraptures, excites, and moves them emotionally.

RENEGAEDZ (Rohan Maryam Syed)
Issue #75
Game: Abscond Delirium
Trade: Design and Illustration
… ROHAN MARYAM SYED is a published Comic Creator, Concept and Background Designer, and ocassional Animation Project Manager.

Hoodstain – Beatrice
Issue #75
Cover
Trade: Pixel Artist
She/her – Video game nerd and local dyke in the Pacific Northwest that gets lost in the hidden, esoteric, and probably guarded primordial soup of creation, usually making pixel art but also other random projects and adventures – feel free to funny

