Contributors

Zhenia Zankov

Issue #12
Game: Baby Labor
Trade: Writer and designer

Grew up across from Rasputin’s house, blood related to the guy who killed him. Those dark streets Dostoevsky wrote about are my neighborhood.

website

Yngwarr

Issue #5
Game: Remote Bot
Trade: Programming

Software engineer with the heart of a game developer.

itch

Xenvex

Issue #14
Game: Greyroad
Trade: Game Developer

I make games, sometimes they’re not that bad.

itch, twitter

willow

Issue #3
Game: let your egg people grow into large trees / two of swords
Trade: programmer / musician

crazy lesbian. disabled transsexual. (she/her). video games and guitar noises. eat the rich. worship birds.

site, twitter

Vaida

Issue #11
Game: yearly
Trade: game designer

I make games about personal stories, experimenting with narrative and gameplay is really rewarding to me. I enjoy making games in easy-to-use tools and focus on the process of combining writing, art, music, into one experience and have each aspect play a role in that game experience!

site, itch, twitter

Toto Lin

Issue # 2
Game: dinosaurily
Trade: Art, Writing, Design

Recent grad of UC Santa Cruz, loves making whimsical and colorful art and gaymes

Twitter, Art Portfolio, Games

TheFriendlySealStudio

Issue #2
Game: Wandering
Trade: Programmer, animator, 3D generalist

I started out as a simple 3d artist and then i got into game dev and i feel in love with the process of creating a game.

Twitter, itch, Discord

Taylor McCue

Issue #9
Game: Saving You From Yourself
Do I Pass?
Trade:

I’ve spent a decent chunk of my life oscillating between suicidal and struggling to fake being a normal person, and trying to save the world while hating myself. In grad school, I started to turn my life around. I got therapy, got a degree, got vaginoplasty. My vaginoplasty went wrong. I had a decent chance of dying, as I reflected on my life in delirium my biggest regret was not making cringeworthy anime games. I pulled myself together enough to make those games and kept making games. I still have problems from my surgery. I’m not really okay but still my life is still worth living even if I struggle a lot. My games aren’t for everyone. They are still worth making.

itch, site, twitter

Takeru Grima

Issue #2
Game: Taxi of the Asteroids
Trade: Developer C#

Independent French Game developer with an IT formation. I developed many games prototype. Mostly interested by retro games, RPG Games, Strategic games and pixel art.

itch, Website, Twitter, Youtube

t.k. dreck

Issue #10
Game: SWEETDOZER
Trade: digital creative

t.k. dreck started out by goofing around with game making software in their youth, but after clicking on the wrong menu option they became cursed. as a result, t.k. dreck cannot do anything besides making games in their lifetime, so expect many games to come. will the curse ever end? well, it’s quite fun so hopefully not.

itch, site

supernovaleslie

Issue #8
Cover Artist
Trade: Illustration

nb artist

Twitter

Sophie Rose

Issue #10
Game: Spare Parts: Episode 1
Trade: Writing, Drawing, Trying

visual novels are my blood

itch, twitter

Sol ROO

Issue #9
Game: BBB: Boost Boom Boots
Trade: Artist & Programmer

Hello! I am (mostly) a software developer, but I love doing art and stuff. I spend my free time to do game-jams compulsively, but also develop games professionally. I love juicy, minimalistic and elegant game design. When possible, I also like to mess a bit with the perception of reality, using augmented reality and psychedelic narratives.

site, itch

Skullboy

Issue #5
Cover Artist
Trade: Illustrator

Skullboy is tired, but he’s not dead yet.

Patreon

ShibeyFaceGames

Issue #5
Game: A Change of Heart: A Magical Girl Adventure
Trade: Motion Graphics/Animation

I’m a designer/animator who likes to spend their free time making games! I love participating in game jams, but I’m planning to build larger games as time goes on. I hope you enjoy my work. Please follow me on itch and twitter (@ShibeyG) to keep up with my progress! I’m planning a sequel to “A Change of Heart,” and will be tweeting updates as this and other projects grow.

itch, Twitter, Youtube

Seth Alter

Issue #10
Game: Traitor Nightly
Trade: Game dev

Seth Alter is a game designer and research software engineer. Their works include the video games Neocolonialism, No Pineapple Left Behind, and Traitor Nightly; the card game Hexadecimate; and various software repos. Their art and coding projects are influenced by Jewish mysticism, personal outrage, and the inevitably of the anarcha-queer revolution. Find them on Twitter at subalterngames

site, twitter

Scyllaz

Issue #15
Game: From Out the Boundless Deep
Trade: Writer, Game Designer, Editor

I’m a TTRPG fan who loves making stories and rulesets based on the weird little background bits of media I enjoy — the shopkeeps who sell cursed items to the protagonist, the inspectors who keep workplace safety up to code, the plucky engineers who keep mechs running, etcetera. With tabletop games, I like to focus more on character building and interaction.

I love writing dialogue. Please ask me to write dialogue for your game.

twitter, itch

Rémy Devaux

Issue #3
Game: Embrace
Trade: Solo game developer

Punk of the digital age 🍬

Twitter, Site

Raphaël Dely / EckartG

Issue #9
Game: I Was Always Filled With Anger
Trade: Artist / Game Designer

Artist and game designer, I make very experimental artgames that often blend poetry and games

itch

Rafael Pimentel

Issue #11
Game: Escada Game Pack
Trade: Design, Pixel Artist

I’m a game’s development student, everyday trying my best, step by step.

itch

Quasim Marshall

Issue #14
Game: Star Trapper
Trade: Artist & Game Developer

Playing games since birth and making them since 2011.

itch

Pierrec

Issue #3
Game: Match me if you can
Trade: Writer

I wrote for dozens of narrative games including Bury Me My Love and ‘Til Cows Tear us Apart. Currently working on Haven.

Site

Phoebe Shalloway

Issue #2
Game: SOLARPUNKIFICATION
Trade: Game Developer/Writer

Phoebe Shalloway (they/she) is a game developer and writer from the United States. They are especially interested in experimental narrative forms, interdisciplinary media, and media that deal with issues of environmental catastrophe and capitalism. Their most notable game is Even in Arcadia, which was created as their senior thesis project at Vassar College, Class of 2018. The project aims to explore the relationship between humans, the built environment, and “nature” under capitalism, and was also influenced by immersive theater, media theory, and the theories of the activist/artist group the Situationist International. Phoebe has also created several other small and strange solo games, which can be played at https://girldebord.itch.io/. They currently work as an engineer for Whitethorn Digital, an independent game studio based in Erie, Pennsylvania. You can follow what they’re working on next on twitter @girl_debord.

itch, Twitter

Philippe Ricard

Issue #11
Comic: Giant Pet Rat
Trade: Illustrator and Comics Artist

Makes inky illustrations and comics. Loves goblins and chai tea. Also writes/draws Tabletop RPG stuff sometimes.

site, instagram, itch

Paul Daniel

Issue #5
Comic: Todd Tucker Realtor
Trade: Comics

I draw eggs, bananas, and Guy Fieri.

Site

nurbrun

Issue #7
Game: [mo͡ʊɹn]
Trade: language research & activism

nurbrun is a certified all organic, free-range, locally-grown human being. they have the normal amount of teeth, hands, and gallbladders.

Twitter

npckc

Issue #14
Game: A Wheel Without a View
Trade: making games & things

game dev & translator

twitter

nilson carroll

Issue #7
Game: flaming/million
Trade: Experimental Games

Nilson Carroll (he/him) is an MFA candidate at Visual Studies Workshop in Rochester, NY. A barista-ROM hacker, Nilson explores 16mm expanded cinema, video projection performance, and makes queer video game installations. He is a champion of anti-fascist, feminist, pro-affection games and art. In 2019, he co-founded the DIY queer art games collective swampbabes.

Site

Nick Berger

Issue #5
Comic: Kaiju Birthday
Trade: Cartoonist

Nick Berger is a nonbinary cartoonist from the mouse’s summer home, Orlando, Florida. They like to make comics that are some combination of: gay, funny, stupid, cute. Yes their last name is pronounced like the food, and yes they do like burgers.

Site, Twitter

Nathaniel Kita

Issue #2
Game: Dyad
Trade: Programming

video game enthusiast, programmer, developer currently studying computer science

itch, YouTube

Michi

Issue #11
Cover Artist
Trade: freelance illustrator/comics/merch maker

When not being a creaky bone cryptid and drinking far too much coffee and tea, you can find Michi tinkering away at creating comics, merch and illustrations and staying up late to wrangle projects together in hopes of capturing that little drop of hope and escapism to put into their work.

portfolio, twitter, shop, tip jar

merlumina

Issue #7
Game: Donut Maker!
Trade: illustration

Jill-of-all-trades, master of none. Knitter, sewist, graphic design student and amateur game dev.

Twitter

Mathilde

Issue #3
Game: Match Me If You Can
Trade: Graphic Design and Animations

I love narrative stuff, it’s what I want to do.

Behance

Mars Ashton

Issue #3
Game: Flux
Trade: Professor, Writer, Indie

Mars Ashton is an award-winning Indie Game Developer, Technical Writer for RHM3, and Director/Assistant Professor of Game Design at Lawrence Technological University. He has been instrumental in establishing the game development community throughout Michigan, co-founding the Ann Arbor chapter and running the Detroit chapter of the International Game Developers Association. A frequent exhibitor and speaker at industry events, Mars provides enthusiastic insight into his work as a game developer, academic and leader on topics typically emphasizing rapid prototyping, networking and discipline on both professional and personal levels.

Twitter, Tumblr, itch

Mario ‘MarioKness’ Torrisi

Issue #7
Game: Super Epic Random Bard Guy
Trade: Programming

As a child I was always fascinated by videogames and programming in general. UGC games were my favorite, loved the idea of making and sharing content with others. As of 2020 I’m studying to become a programmer.

ALL LINKS

Maksym Loboda

Issue #8
Game: Textreme 2
Trade: Programming

Making games for fun since 2017

itch

Maceo bob Mair

Issue #9
Game: Perfect Vermin
Trade: Game Designer/ Game Artist

I make short and surreal games that frequently feature sledge hammers, fish, fetuses and Old Testament Catholicism. All my games are collaborations, I don’t work alone.

itch, twitter, youtube

Lucian Kahn

Issue #13
Game: Martian NEIGHborhood College Horse Catalog
Trade: Game Designer

Lucian Kahn is the award-winning game designer of Visigoths vs Mall Goths and Dead Friend: A Game of Necromancy. He is a gay-coded villain.

itch

Lowsun

Issue #8
Game: Prism Song
Trade: Musician

Programmer musician – flute. In love with the creative potential of weak-typed languages.

itch, GitHub

Linker

Issue #12
Game: Polymute
Trade: Programmer/Pixel Artist

Designer/Pixel Artist with a few notable releases on itch.io/Steam. Recent games include “Transmute” (2019), “Polymute” (2020), and “Elephantasy” (2020). Got started in gamedev by making Zelda fan-games in the late 2000’s; currently making games in GMS 1.4.9.

itch, portfolio, twitter

leusyth

Issue #12
Game: Astrid & The Witch
Trade: Artist

draws stuff, things even. made a funny grandma game!

twitter

LandrySesame

Issue #1
Issue #1 Cover
Trade: Illustrator

Illustrator, zine maker, cat owner!

Linktree

Kultisti

Issue #5
Game: 0 = 0 = 0
Trade: Prögrämming

games are cool ^^

itch, twitter

Kestrel

Issue #14
Game: Wixards!
Trade: Educator, Word Person

Kestrel (she/they) makes short games, draws tiny drawings, and writes short songs, and she’s trying to find a way to combine all of these into something worthwhile

itch, twitter

Kaya Hiroya (カヤヒロヤ)

Issue #6
Comic: Memories and Records
Trade: Illustrator and graphic designer

Kaya is a Tokyo-based independent professional illustrator and graphic designer. Kaya Hiroya and Takahashi Yuki make up the collaborative design group conico, a label under which they release various works including comics and illustration. Through their illustrations, Kaya tries to express the dreamlike occurrences and vague memories from childhood. Recently, Kaya released the small art zines/collections “Yuurei” and “No Data” and participated in TCAF 2019 with the Popotame group. Since then, in late 2019 conico released the “Now Loading” art book(s) featuring paired work by both Kaya and Takahashi. Most recently, Kaya created the OP illustrations for RCC TV’s “Koi-Home” drama series.About the work “Memories and Records”: “Selling software, erasing data; there are often no records left of the games I had when I was a child. However, I always remember them. I tried to express the pangs of recollection and feelings of nostalgia I experience whenever I play them.”

Site

Kai Clavier

Issue # 11
Game: Hotel Paradise
Trade: Artist, Game Dev

I make games sometimes!

site, itch, twitter

Kaelyn Mauve

Issue #6
Game: A Conscious Decision, {Cell}
Trade: Gamer turned hobby developer

Jack of several trades but master of none (cos there’s never an end to learning, is there? 🙃) I dabble in many random hobbies from writing to doodling and composing music, so I decided why not combine all these to make my own games! I love experimenting with new engines/cool mechanics and incorporating twists/hidden messages within my games heheh. I put lots of effort into each of my creations, so I really hope you enjoy them! Happy playing~ p.s. I also draw my own telegram stickers. The orange disguised in apple cosplay over here is one of them – I call him Appel.

itch, Telegram Stickers 1, 2

KA·IN WORKS

Issue #5
Game: GeaSaga
Trade: Cooking/Herb Gathering

A solo game developer aspirant!

Site

Josh Aaron Miller

Issue #1
Game: Descent Into Madness
Trade: Games Researcher

Josh is a PhD candidate studying game-user interaction and transformational games at Northeastern University. His research focuses on combining industry best practices with academic theories of learning and motivation to make good tutorials for educational games and citizen science games. When he’s not studying games, he’s playing them and making them. Follow him on Twitter @joshaaronmiller

Site, Twitter

Jorge Fernández

Issue #15
Game: Escape from the Tomb of Apep
Trade: Translator

I’m a Spanish translator living in the UK. I started learning game development during the COVID-19 pandemic, and Escape from the Tomb of Apep is my first video game.

itch

Jon Topielski

Issue #7
Game: A Midclubber Night’s Dream
Trade: Programming, Design

Jon is a game jam enthusiast who drinks too much coffee for his own good.

itch, Twitter

Iori Branford

Issue #11
Game: Demonizer
Trade: Software development

Learning game design and production to challenge the world with my fantasies.

twitter, itch

Hero Robb

Issue # 10
Game: Budget Rate Stigmata
Trade: musician/writer/voice actor/professional unemployed worrier

Hero Robb has severe depression, an anxiety disorder, multiple sclerosis, and the only thing that makes him feel better is experiencing uncomfortable art and attempting to make it himself. He sometimes makes avant-garde death metal under the name Toluca Lake. He has been making games on and off since 2014, but due to medical conditions and *gestures vaguely*, he has been making more games recently.

bandcamp, itch

Healy

Issue #13
Game: Weather Report
Trade: Writing

Born in a cave in the mountains of Appalachia, Healy enjoys reading, playing video games, and sitting around not doing much of notice.

site

Guilherme R. Ribeiro

Issue #11
Game: Escada Game Pack
Trade: Coding, design

Since from childhood, I liked games… a lot. Now I try to make them! Getting better at this with every game. It’s like climbing a staircase: step by step.

itch, twitter

Gordie Murphy

Issue #4
Game: Anomalous
Trade: Game Design

Gordie works in progressive politics, doing game design on the side. Most of his games focus on world-building and collaborative storytelling, and invoking a sense of place.

itch

Glen Henry

Issue #6
Game: Grimm & Tonic
Trade: Programming & Illustration

Glen is an independent game developer, illustrator and podcaster. He has a penchant for narrative games and is the loudest member of the Jamaica Game Developer Society.

Jamaica Game Dev Society, Site

Garage Heathen

Issue #8
Game: T-Gotchi!
Trade: Game developer

Originally misspelled the word Heaven! Now have to stick to the pagan entourage.. I study architecture, while coding, drawing, writing, composing and 3d-modelling in my free time. Combine them together – you get a game!

YouTube, Twitter, itch, vk, Game Jolt

Freya Campbell

Issue #15
Game: Winter
Trade: Writer & Designer

Freya Campbell writes sad gay horror/scifi games, stories, and sometimes music. Actually slightly less depressed than her games would suggest.

itch, twitter

Florence Noé

Issue #3
Game: Match me if you can
Trade: Programming

Freelance programmer, with a love for narrative projects.

Site

Fisher

Issue #4
Game: BRKÖUT
Trade: Designer

After self-teaching game development skills and then self-publishing his first commercial game, Fisher went on to join the ranks of award winning studio Sundae Month and worked extensively on their latest project, Pupperazzi (coming soon).

Twitter, itch

Fabian Fischer

Issue #13
Game: Crimson Company
Trade: Game Designer

Game designer chasing the elusive beauty of systems.

site, twitter, itch

exodrifter

Issue #11
Game: Gender Dysphoria
Trade: Code, SFX, Music

a chilled blend of thoughts from ethereal dreams

site, git, itch, bandcamp, patreon, twitter, twitch, soundcloud

Eve McLachlan

Issue # 12
Game: White Dresses on Branches
Trade: Writing

Eve is interested in anything that is strange and kind. She is very bad at video games.

twitter, itch

Erika Verkaaik

Issue #12
Game: Crafting Consent
Trade: Game dev

Erika is a queer, Australian game developer. They dabble in both digital and analogue games and like to make games about connection, exploration and discovery.

itch, twitter, website

Eric Lide

Issue # 5
Comic: ZASH!!
Trade: Comic artist!

Eric Lide is a swamp creature cursed to keep drawing comics until his last breath

Site

Edward Clombe

Issue #3
Game: Match Me If You Can
Trade: Music / Sound Design

Aspiring composer / sound designer….maybe someday….

Links

Edward Atkin

Issue #10
Game: Remember Mary
Trade: Programming, writing, art, sound and music (sometimes)

I’m a mostly solo-dev making a variety of open source games with Gamemaker Studio 2. I usually make games with a focus on meaningful stories, a little humour and naive art.

website, itch, twitter

David Chihlas

Issue #1
Game: Absolute Unit
Trade: Composer/Sound Designer

Keyboardist currently studying arranging and production at Berklee College of Music with an emphasis in video game scoring. Enjoy all kinds of music and have experience writing and recording for both acoustic and electronic instruments!

YouTube

Damien Crawford

Issue # 3
Game: I Have Low Stats But My Class Is “Leader”, So I Recruited Everyone I Know To Fight The Dark Lord
Trade: Game Design

Damien has been an independent developer for seven years, mostly making RPGs and games that make the player unsure if the game hates them or not.

itch

Cormorant42

Issue #7
Game: Legend of the Nine Rings
Trade: Creative Design

Hey all! I’m an indie game developer who’s kinda new on the scene, but who has been studying game design in various capacities for a few years. One of my first self-published games, “Legend of the Nine Rings” (a Zelda-esque metroidvania platformer), was included in Indiepocalypse #7 & I’m super excited to be an Indiepocalypse contributor. I have a couple cool projects in the works right now (including a custom physics engine for PixelBox), so stay tuned!

itch

Christina-Antoinette “castpixel” Neofotistou

Issue #5
Game: GhostVac
Trade: illustrator, pixel artist, indie dev

I’m a professional illustrator and gamedev, specializing in pixelart

Twitter

Christina Nordlander

Issue #9
Game: The Light Prince
Trade: Writer

Christina Nordlander was born in 1982 in Sweden, but has been living in the UK since 2001. She currently lives outside Birmingham with her husband and two cats. She is primarily a prose writer, but has started to branch out into Interactive Fiction as well. She also has a PhD in Classics and Ancient History from the University of Manchester.

Patreon

ChairGTables

Issue #6
Game: Super Ledgehop: Double Laser
Trade: Programming

ChairGTables is a competitive fighting game player with a strong passion to create the greatest bootleg meme games in the world. Collects bootleg and shovelware games with a strong intention of speedrunning and studying their flawed game design. This very loud developer has hosted multiple fighting game tournaments and speedrun events with the master plan of advertising silly indie games on the event livestreams during down times.

Site, Twitter, YouTube, Twitch

Chad Comeau

Issue #14
Game: Donair Academy
Trade: Game Designer

Acadian making all sorts of games, from donairs to spring rolls, real-life grandmas to space grandmas

itch

Cecile Richard

Issue #9
Game: novena
Trade: graphic designer

Cecile Richard is a graphic designer, illustrator, zine maker and game designer living in Melbourne, Australia whose artistic work often revolves around the themes of memory, connection and belonging. Their most well-known works include award-winning short Bitsy games novena and ENDLESS SCROLL, and UNDER A STAR CALLED SUN. 

itch, site

Casey “Boz” Weeks

Issue # 12
Game: Meta Form
Trade: Dev/Game Design

After years of knocking at the door of that unknowable black box inside our heads, it dawned on me I’d been going about it all wrong. What if instead of requesting entry to their world, storytelling could lure the reclusive creatures to ours?

itch

Caique Assis

Issue #3
Game: CONURBATION
Trade: Game Design and Programming

I make games Clouds are way better than games But games are ok

Site

Button Punch Games

Issue #2
Game: Spinball
Trade: Game Designer

BPG is a multiplayer-focused game studio based in Columbus, Ohio. They are big fans of social gaming and want to create experiences that bring people together.

Site

Brian Soulliard

Issue # 1
Game: The Ultimate Celebration
Trade: Software Engineer

I’m Brian Soulliard, and I make games. I hope you enjoy them!

Site, Twitter

Brandon Sichling

Issue #1
Game: Beauty of Poppies
Trade: Director

Brandon is a filmmaker, game designer, and writer working out of Boston. Their work focuses on marginalization, performance, and giant robots.

Site

Brandon Hanabarger

Issue #1
Game: The Manse on Soracca
Trade: Game theory and design

Indie dev, idea addict, and taco fiend. Working toward running my own indie studio.

Site

Bob McGough

Issue #5
Game: More Meat For The Machine
Trade: Author

Bob is an author, podcaster, and game designer from Southern Alabama. Most of his game design comes in the form of One Sheet RPGs, which range from the serious to the silly. For those interested in his podcasts, books, or line of nerdy shirts, check out his website. He is a firm believer that puns are the highest form of humor.

Site

axoona

Issue #13
Game: I saw DARKNESS and it saw ME
Trade: Designer

After years of playing I developed #indiedev as a serious hobby, I like to experiment with different mediums (videogames, zines, LARP, tabletop). I enjoy doing all the stuff : design, writing, graphics, programming, sound..

What I love is emotional, experimental, personal, surprising, beautiful, meaningful… experiences. I mostly play narrative and #altgames by other indies 🙂 Games are Art !

Also, I’ve always considered myself an alien.

itch, twitter

Ash K

Issue #8
Game: Textreme 2
Trade: Game Design

Designer of fancy non games and other stupid thingies

Twitter, itch

arkicade

Issue #15
Game: Flowers for Time, Minimalist Mastery
Trade: Programmer, artist and game dev!

game dev hobbyist who focuses on narrative and multiple endings. mostly been doing a lot of game jams (both entries for indiepocalypse were made for game jams) but plan on doing larger projects 🙂 current project is “A Monster’s Insight” check it out on itch!

twitter, itch, youtube

Anthony G Smith IV

Issue #6
Game: Vagrant.exe
Trade: Level Design, Programmer

B.A. Game Art and Animation: Looking to make video games with like-minded people that enjoy the medium as well.

Site

Ambrosio (Milo)

Issue #12
Game: EXTENDED CARE UNIT ROOM 19B / four stories COVID
Trade: Software Developer / Visual Artist

When not coding and drawing, playing games or out in the big blue world. Let’s make this orb a better place!

itch

Alexandra Higgins

Issue #14
Game: Danger Zone Friends
Trade: Game Developer

Solo game developer, exhibitor, founding member of Underground Arcade Collective, academic.

site, itch, twitter

Adrien Dittrick

Issue # 3
Game: Saccharine Playground
Trade: Game Development

Engineering teacher by day, indie video games developer also by day (sleep is important, don’t waste it!) I have broadened my craft to also include music composition and procedural art. I make short games with meaningful gameplay and philosophical themes. Or sometimes I just make meme games. If you have questions, ask them on one of my various social media

ALL LINKS

Adri

Issue #1
Game: Baking with Lizzie
Trade: Storyteller

Three words that one might use to describe Adri are “generic”, “geek” and “girl”. Sometimes all at once.
Site