Description
Price range: $20.00 through $240.00
Logo by Rayne Klar (@smallsmallwitch)
October Release: Promesa by Julián Palacios
Available on:
WIN, MAC
Promesa is a personal project born from a family conversation, where you wander through dreams and memories emerging from a dialogue between a grandfather and his grandchild.
While listening to someone trying to remember their experiences, past and present blend together, forming a stream of images that are both personal and shared.
From memories of homes and streets to surreal visions of imaginary places, Promesa is a contemplative experience about what happens when we’re left dreaming of the things we haven’t lived firsthand.
- A slow and relaxing experience focused on contemplative exploration.
- Every playthrough (of approximately 45 minutes) is different and it takes more than one to see all the scenes.
- A distinct visual style that mixes pixel graphics with high-def light.
- Visit dreamlike environments inspired by Argentinian and Italian cities.
- A personal project born after a few conversations I had with my grandfather and made by a small team of 4 people.
- An acoustic soundtrack that uses many different instruments: from piano and double-bass, to zither and harmonium.

Credits:
Visuals, design and development by Julián Palacios.
- Domiziano Maselli – Soundtrack and sound design
- Andrea Cedraro – Additional 3D artist
- Martín Palacios – Animation
Thanks for their help to:
- Jasper Meiners – Additional graphics, clarinet recordings
- Pablo Palacios – End theme, video footage
- Stefano Sanitate – Additional programming
- Manuel Cattaneo – Additional graphics
- Translations – Pablo Palacios, Martín Palacios, Cecilia Gechtman, Arnar Mar Gunnarsson
- Анастасия Мякинина, Сергей Николаев – Russian translation
- Martina Dell’Utri, Catalina Pita Fort, Gaia Scandella – French translation
Full sounds and assets credits inside the game.
Description

Additional information
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